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procedural animation experiments devlog

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Devlog

  • newest work: finally got sprites to work with legs
    May 27, 2025 by zLizard
    Basically, I have 3 points in the leg: the anchor, the knee, and the foot. Before, the legs didn't rely on the points' rotation, just distance constraints. Now, I made it so the anchor rotates toward... Continue reading
  • hinge joint and multiple body segment experiment
    May 27, 2025 by zLizard#experiment
    a bit of an older model, (right before I made the system sprite-able) I was experimenting a bit with hinge joints, and made it so there can be multiple body segments, each with their own legs and phys... Continue reading
  • old work: first working version
    May 27, 2025 by zLizard#older work
    Since im starting this page kind of late, I would like to post some old stuff for more context on how I got where i am... Continue reading
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