custom verlet integration rope physics
I worked on a new system, going off of my old forward kinematic worm-like creature that I didn't really show on this page (my bad), but with added custom physics.
This is gonna come in really handy with what I have in mind for projects in the future!
procedural animation experiments devlog
personal page for if anyone wants to watch my progress
| Status | Prototype |
| Category | Tool |
| Author | zLizard |
| Tags | 2D, Animation, Experimental, Procedural Generation, Prototype, Unity |
More posts
- working character + hair physics and dragon conceptAug 06, 2025
- finally got sprites to work with legsMay 27, 2025
- hinge joint and multiple body segment experimentMay 27, 2025
- old work: first working versionMay 27, 2025
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